Glhf sudden attack evolution1/24/2024 ![]() ![]() ![]() ![]() Unlike other effects, PIERCE is applied while calculating the accompanying attack damage instead of afterwards.Įxample: an Attack 3 PIERCE 2 ability used on a monster with Shield 3 would ignore two of the monster’s Shield points and inflict 2 damage (modified by an attack modifier card) Up to X points of the target’s Shield are ignored for the attack. Both push and pull effects are considered movements, however, they are not affected by difficult terrain. The target can be pulled through its allies, but not its enemies. If there are no viable hexes into which to pull the target, the pull ends. The target is forced to move X hexes in a direction specified by the attacker, but each hex moved must place the target closer to the attacker than it was previously. The target can be pushed through its allies, but not its enemies. If there are no viable hexes into which to push the target, the push ends. The target is forced to move X hexes in a direction specified by the attacker, but each hex moved must place the target farther away from the attacker than it was previously. Some character actions can also apply these effects without an attack, and in such cases, the target of the effect is written on the ability card. These effects (except experience gains) are optional and can be skipped. Attack effects are applied regardless of whether the corresponding attack does damage. ![]()
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